A fairytale about knights and kings, witches and princesses, and a girl who hears a disembodied voice in her head.
Teddies Against The Dark
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Don't be afraid of The Dark. Make the Dark afraid of you in this online action-arcade game.
Vital Spark
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Humanity has been wiped out by hostile AI. Discover why in this short puzzle platformer.


K.I.S.A Devlog 012: Learning How To Sail

Presented without context. This ship is from a much later chapter than has been shown so far, but it's too lovely to hang onto without sharing. Elena and I both agree that its the setpiece of the chapter, and this is in a chapter that has some of the most distinctive art of the entire game. Zoom in to see some of the finer details.
K.I.S.A Devlog 011: Localization
Earlier this week, I added a localization system to K.I.S.A. One could argue that it would be more accurate to call it a translation system, because localization encompasses things other than just switching out the language, but - because I've already become attached to the name - one would be ignored.

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K.I.S.A Devlog 010: Lighting II
Happy new year, everyone! Compare the image on the left to the image on the right:

I spent the past few days updating the lighting system to make K.I.S.A look like the right image, rather than the left. Lighting in K.I.S.A, as you may already know, is accomplished by drawing a screen-sized surface on top of the rest of the scene. There's not really any other options if you want an adaptable and realistic lighting system, but sometimes it takes a bit of work to make it all behave correctly.

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